Tuesday, April 8, 2008
Individual studies week 3- video
This is a video from a scene in one of my favorite games, Ookami(PS2).
The graphics in this game is fantastic and I especially like this cut scene where the flowers purify the whole map, and it gave me some inspiration on doing my textures, such as the pouring out effect of the water in WAVY.
CREDITS GOES TO CAPCOM AND CLOVER STUDIO!!
36 Textures
These are the 36 textures I made, and they're divided into 3 sections, the upper level, the middle level and the lower level.The first 13 (from ROUGH to CRUNCHY) are for the upper level.
The next 9 (from STRONG to FLUID) are for the middle level.
The last 14 (from SMOOTH to DRY) are for the lower level.

Saturday, March 29, 2008
Monday, March 24, 2008
2 Sections, 4 Stairs ->over 12 hours of sketch up modelling





The stair is made into 2 sessions. Both the upper part and the lower part can be used.


The stairs are made to be like swings that children used to play in the park. However, the usual 'rope' part is made out of steel which makes the user think that the stair is unstable at first sight, and a strange feeling when stepped on the firmly placed stairs.
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This is the second model I chose. The upper one is “CYCLE” from Ricky and the bottom is "MODIFY" from Picinini.




The upper stairs is rather large in the end so I resized it, and also did some in other shapes.
The material of the stairs is wood which is out of his usual usage of material in his works.
Saturday, March 22, 2008
Tuesday, March 18, 2008
Self Studies-Modelling
Wednesday, March 5, 2008
The First Work

This is one of my works I did during the Foundation year. Although the grades are not very high, this wearable is the best work I did in the year.
This is not a photo, but a snapshot from a game (I rather not to say the name of it). My inspiration to be an architect is not from a certain building or architect, but the game. I really like the way that I can build something out of nothing, and I've always dreamed that one day I can live in the house I build in the game. That's what pushes me to learn to be an architect.
I took this picture in Hong Kong and I like it very much. The glittering where the sea reflects the sunlight is so beautiful. I also like the horizon where the sea joins the sky. However it's getting more polluted in Hong Kong the the sky is turning gray. I hope I can be an architect that designs buildings which does less harm to the environment.
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